Board Identification System: Difference between revisions
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(Created page with "The Board Identification System™ number (or BIS #) is a deck signature developed by Beau Trifiro of Open Source Skateboards. This number defines the unique character...") |
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L – length, in inches | L – length, in inches | ||
A – angle of nose and tail (symmetrical), in degrees | A – angle of nose and tail (symmetrical), in degrees | ||
R – radius of concavity, in inches ( | R – radius of concavity, in inches (Use Open Source Skateboard's [http://opensourceboards.com/opensourceboards.com/concave_converter.html Concave Converter] to easily convert between drop and radius) | ||
N – nose and tail length (symmetrical) | N – nose and tail length (symmetrical) | ||
D – horizontal length of kicktail (symmetrical) | D – horizontal length of kicktail (symmetrical) |
Latest revision as of 19:02, 9 December 2016
The Board Identification System™ number (or BIS #) is a deck signature developed by Beau Trifiro of Open Source Skateboards. This number defines the unique characteristics of each skateboard deck.
BIS # = W-L-A-R-N-D-T-E-H W – width, in inches L – length, in inches A – angle of nose and tail (symmetrical), in degrees R – radius of concavity, in inches (Use Open Source Skateboard's Concave Converter to easily convert between drop and radius) N – nose and tail length (symmetrical) D – horizontal length of kicktail (symmetrical) T – transition distance between flat kicks and full concave, in inches E – edge style, in edge style number (see specific drawings for detailed dimensions) H – kick height, in inches, measured from the bottom side of the deck to bottom side of the kick
For more details with diagrams, visit: http://www.opensourceboards.com/skateboards/the-board-identification-system/